Navigate Model Levels
Navigate Model Levels

Move between landscape, container, and component levels of detail.

A model is a nested tree, and Explore lets you choose how deep to render it. Moving between levels is how you go from a big-picture landscape to the internals of a single component.

Levels of nesting

LevelShowsGood for
LandscapeTop-level systems and actorsOrientation and context
ContainerContainers within a systemService-level structure
ComponentComponents within containersImplementation detail

How to change level

ControlEffect
Level slider (bottom toolbar)Sets global nesting depth, from 1 (landscape) up to the model’s maximum
Expand a single nodeReveals one object’s children while the rest stay collapsed
Select an objectCenters the canvas on it and its immediate neighborhood

The Level value is shown next to the slider, so you always know the current depth.

Depth is a lens, not a copy

Changing the level re-renders the same model at a different detail. You are not creating or maintaining separate diagrams.

A practical path

Orient at Level 1

Confirm the top-level systems and how they relate.

Expand the relevant system

Open the subtree for your task to reveal its containers — leave unrelated systems collapsed.

Inspect a component

Select the specific component to read its links, attributes, and attached artifacts in the object panel.

Match the level to your audience. Stakeholders usually need landscape and container depth; engineers often need component detail.

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